The tech giant is investing hundreds of millions of dollars into the video-game push, and is working on a cloud gaming platform codenamed Project Tempo. It’s also releasing its first original big-budget game, called Crucible, in May. (The New York Times)
Talking point: Project Tempo would compete directly with Microsoft’s Project xCloud and Google’s Stadia, and a cloud gaming platform that Nvidia announced in February. Amazon is hoping to leverage the success of its subsidiary Twitch, which lets users broadcast their gaming to other users, and is working on games that people can play together on the platform in real time. The company is hoping to get a slice of the US$160 billion-plus in revenue that gaming is expected to generate this year. There’s been an increase in interest in gaming since COVID-19 has prompted many to stay home. In March, The Logic reported that Toronto-based Enthusiast Gaming had seen a 40 per cent traffic surge in the wake of the pandemic.